Players
2 to 8
Play Time
20 min
Primary Mechanism
Word Game
Players
2 to 4
Play Time
30 min
Primary Mechanism
Set Collection
Players
2 to 5
Play Time
15 min
Primary Mechanism
Memory/Knowledge
Players
1 to 8
Play Time
10 min
Primary Mechanism
Cooperative Play
Players
3 to 12
Play Time
30 min
Primary Mechanism
Social/Party Game
Players
3 to 8
Play Time
20 min
Primary Mechanism
Press Your Luck
  • Teaching Through Games

    This series offers expert guidance to teachers who wish to engage students in curriculum-related subjects through the use of game-based instruction. Each title presents resources for teaching a variety of curriculum areas—history, science, personal finance and economics, and programming—using play. The books provide game connections, lesson plans, background information, primary source readings, questions, writing prompts, and more.

  • Defining Tabletop Games

    We aren't "playing games" in school, we are using tabletop games as curriculum-aligned instructional resources that can be manipulated by expert teachers to create intentional learning experiences.

  • Cooperative Games

    Cooperation is typically defined as having two possible meanings. First, the idea of "working jointly towards the same end” and second, “helping someone or complying with their requests.” The differences between the two meanings are subtle, yet very important when it comes to successful cooperative games.